* passed to the compiler, with a constant of BOARD_{Name}. For example <b>-DBOARD=BOARD_USBKEY</b> instructs the\r
* compiler to use the USBKEY board hardware drivers.\r
*\r
- * If your application does not use *any* board level drivers, you can ommit the definition of the BOARD macro.\r
+ * If your application does not use *any* board level drivers, you can omit the definition of the BOARD macro.\r
* However, some users may wish to write their own custom board hardware drivers which are to remain compatible\r
* with the LUFA hardware API. To do this, the BOARD macro should be defined to the value BOARD_USER. This indicates\r
* that the board level drivers should be located in a folder named "Board" located inside the application's folder.\r