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Clean up CORE build system mode makefile.
[pub/USBasp.git]
/
LUFA
/
Drivers
/
Board
/
LEDs.h
diff --git
a/LUFA/Drivers/Board/LEDs.h
b/LUFA/Drivers/Board/LEDs.h
index
7e7ab2e
..
946ea5e
100644
(file)
--- a/
LUFA/Drivers/Board/LEDs.h
+++ b/
LUFA/Drivers/Board/LEDs.h
@@
-63,7
+63,7
@@
*
* \note To make code as compatible as possible, it is assumed that all boards carry a minimum of four LEDs. If
* a board contains less than four LEDs, the remaining LED masks are defined to 0 so as to have no effect.
*
* \note To make code as compatible as possible, it is assumed that all boards carry a minimum of four LEDs. If
* a board contains less than four LEDs, the remaining LED masks are defined to 0 so as to have no effect.
- * If other behavio
u
r is desired, either alias the remaining LED masks to existing LED masks via the -D
+ * If other behavior is desired, either alias the remaining LED masks to existing LED masks via the -D
* switch in the project makefile, or alias them to nothing in the makefile to cause compilation errors when
* a non-existing LED is referenced in application code. Note that this means that it is possible to make
* compatible code for a board with no LEDs by making a board LED driver (see \ref Page_WritingBoardDrivers)
* switch in the project makefile, or alias them to nothing in the makefile to cause compilation errors when
* a non-existing LED is referenced in application code. Note that this means that it is possible to make
* compatible code for a board with no LEDs by making a board LED driver (see \ref Page_WritingBoardDrivers)
@@
-76,7
+76,7
@@
* \code
* // Initialize the board LED driver before first use
* LEDs_Init();
* \code
* // Initialize the board LED driver before first use
* LEDs_Init();
- *
+ *
* // Turn on each of the four LEDs in turn
* LEDs_SetAllLEDs(LEDS_LED1);
* Delay_MS(500);
* // Turn on each of the four LEDs in turn
* LEDs_SetAllLEDs(LEDS_LED1);
* Delay_MS(500);
@@
-86,11
+86,11
@@
* Delay_MS(500);
* LEDs_SetAllLEDs(LEDS_LED4);
* Delay_MS(500);
* Delay_MS(500);
* LEDs_SetAllLEDs(LEDS_LED4);
* Delay_MS(500);
- *
+ *
* // Turn on all LEDs
* LEDs_SetAllLEDs(LEDS_ALL_LEDS);
* Delay_MS(1000);
* // Turn on all LEDs
* LEDs_SetAllLEDs(LEDS_ALL_LEDS);
* Delay_MS(1000);
- *
+ *
* // Turn on LED 1, turn off LED 2, leaving LEDs 3 and 4 in their current state
* LEDs_ChangeLEDs((LEDS_LED1 | LEDS_LED2), LEDS_LED1);
* \endcode
* // Turn on LED 1, turn off LED 2, leaving LEDs 3 and 4 in their current state
* LEDs_ChangeLEDs((LEDS_LED1 | LEDS_LED2), LEDS_LED1);
* \endcode
@@
-187,6
+187,12
@@
#include "AVR8/BIGMULTIO/LEDs.h"
#elif (BOARD == BOARD_DUCE)
#include "AVR8/DUCE/LEDs.h"
#include "AVR8/BIGMULTIO/LEDs.h"
#elif (BOARD == BOARD_DUCE)
#include "AVR8/DUCE/LEDs.h"
+ #elif (BOARD == BOARD_OLIMEX32U4)
+ #include "AVR8/OLIMEX32U4/LEDs.h"
+ #elif (BOARD == BOARD_OLIMEXT32U4)
+ #include "AVR8/OLIMEXT32U4/LEDs.h"
+ #elif (BOARD == BOARD_OLIMEXISPMK2)
+ #include "AVR8/OLIMEXISPMK2/LEDs.h"
#else
#include "Board/LEDs.h"
#endif
#else
#include "Board/LEDs.h"
#endif
@@
-217,7
+223,7
@@
*/
static inline void LEDs_Init(void);
*/
static inline void LEDs_Init(void);
- /** Disables the board LED driver, releasing the I/O pins back to their default high-imped
e
nce input mode. */
+ /** Disables the board LED driver, releasing the I/O pins back to their default high-imped
a
nce input mode. */
static inline void LEDs_Disable(void);
/** Turns on the LEDs specified in the given LED mask.
static inline void LEDs_Disable(void);
/** Turns on the LEDs specified in the given LED mask.