* runs the bootloader processing routine until instructed to soft-exit, or hard-reset via the watchdog to start\r
* the loaded application code.\r
*/\r
-int main (void)\r
+int main(void)\r
+{\r
+ /* Configure hardware required by the bootloader */\r
+ SetupHardware();\r
+\r
+ /* Run the USB management task while the bootloader is supposed to be running */\r
+ while (RunBootloader || WaitForExit)\r
+ USB_USBTask();\r
+ \r
+ /* Reset configured hardware back to their original states for the user application */\r
+ ResetHardware();\r
+ \r
+ /* Start the user application */\r
+ AppStartPtr();\r
+}\r
+\r
+/** Configures all hardware required for the bootloader. */\r
+void SetupHardware(void)\r
{\r
/* Disable watchdog if enabled by bootloader/fuses */\r
MCUSR &= ~(1 << WDRF);\r
\r
/* Initialize the USB subsystem */\r
USB_Init();\r
+}\r
\r
- /* Run the USB management task while the bootloader is supposed to be running */\r
- while (RunBootloader || WaitForExit)\r
- USB_USBTask();\r
- \r
+/** Resets all configured hardware required for the bootloader back to their original states. */\r
+void ResetHardware(void)\r
+{\r
/* Shut down the USB subsystem */\r
USB_ShutDown();\r
\r
/* Relocate the interrupt vector table back to the application section */\r
MCUCR = (1 << IVCE);\r
MCUCR = 0;\r
-\r
- /* Reset any used hardware ports back to their defaults */\r
- PORTD = 0;\r
- DDRD = 0;\r
- \r
- #if defined(PORTE)\r
- PORTE = 0;\r
- DDRE = 0;\r
- #endif\r
- \r
- /* Start the user application */\r
- AppStartPtr();\r
}\r
\r
/** Event handler for the USB_Disconnect event. This indicates that the bootloader should exit and the user\r
* application started.\r
*/\r
-EVENT_HANDLER(USB_Disconnect)\r
+void EVENT_USB_Disconnect(void)\r
{\r
/* Upon disconnection, run user application */\r
RunBootloader = false;\r
* control requests that are not handled internally by the USB library (including the DFU commands, which are\r
* all issued via the control endpoint), so that they can be handled appropriately for the application.\r
*/\r
-EVENT_HANDLER(USB_UnhandledControlPacket)\r
+void EVENT_USB_UnhandledControlPacket(void)\r
{\r
- /* Discard unused wIndex value */\r
- Endpoint_Discard_Word();\r
- \r
- /* Discard unused wValue value */\r
- Endpoint_Discard_Word();\r
-\r
/* Get the size of the command and data from the wLength value */\r
- SentCommand.DataSize = Endpoint_Read_Word_LE();\r
+ SentCommand.DataSize = USB_ControlRequest.wLength;\r
\r
- switch (bRequest)\r
+ switch (USB_ControlRequest.bRequest)\r
{\r
case DFU_DNLOAD:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Check if bootloader is waiting to terminate */\r
if (WaitForExit)\r
/* If the request has a data stage, load it into the command struct */\r
if (SentCommand.DataSize)\r
{\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ while (!(Endpoint_IsOUTReceived()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
\r
/* First byte of the data stage is the DNLOAD request's command */\r
SentCommand.Command = Endpoint_Read_Byte();\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
uint32_t CurrFlashPageStartAddress = CurrFlashAddress.Long;\r
uint8_t WordsInFlashPage = 0;\r
/* Check if endpoint is empty - if so clear it and wait until ready for next packet */\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ Endpoint_ClearOUT();\r
+\r
+ while (!(Endpoint_IsOUTReceived()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
}\r
\r
/* Write the next word into the current flash page */\r
/* Check if endpoint is empty - if so clear it and wait until ready for next packet */\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ Endpoint_ClearOUT();\r
+\r
+ while (!(Endpoint_IsOUTReceived()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
}\r
\r
/* Read the byte from the USB interface and write to to the EEPROM */\r
}\r
}\r
\r
- Endpoint_ClearSetupOUT();\r
+ Endpoint_ClearOUT();\r
+\r
+ Endpoint_ClearStatusStage();\r
\r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
- \r
break;\r
case DFU_UPLOAD:\r
- Endpoint_ClearSetupReceived();\r
-\r
- while (!(Endpoint_IsSetupINReady()));\r
+ Endpoint_ClearSETUP();\r
\r
+ while (!(Endpoint_IsINReady()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
+ \r
if (DFU_State != dfuUPLOAD_IDLE)\r
{\r
if ((DFU_State == dfuERROR) && IS_ONEBYTE_COMMAND(SentCommand.Data, 0x01)) // Blank Check\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
while (WordsRemaining--)\r
{\r
/* Check if endpoint is full - if so clear it and wait until ready for next packet */\r
if (Endpoint_BytesInEndpoint() == FIXED_CONTROL_ENDPOINT_SIZE)\r
{\r
- Endpoint_ClearSetupIN();\r
- while (!(Endpoint_IsSetupINReady()));\r
+ Endpoint_ClearIN();\r
+\r
+ while (!(Endpoint_IsINReady()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
}\r
\r
/* Read the flash word and send it via USB to the host */\r
- #if defined(RAMPZ)\r
+ #if (FLASHEND > 0xFFFF)\r
Endpoint_Write_Word_LE(pgm_read_word_far(CurrFlashAddress.Long));\r
#else\r
Endpoint_Write_Word_LE(pgm_read_word(CurrFlashAddress.Long)); \r
/* Check if endpoint is full - if so clear it and wait until ready for next packet */\r
if (Endpoint_BytesInEndpoint() == FIXED_CONTROL_ENDPOINT_SIZE)\r
{\r
- Endpoint_ClearSetupIN();\r
- while (!(Endpoint_IsSetupINReady()));\r
+ Endpoint_ClearIN();\r
+ \r
+ while (!(Endpoint_IsINReady()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
}\r
\r
/* Read the EEPROM byte and send it via USB to the host */\r
DFU_State = dfuIDLE;\r
}\r
\r
- Endpoint_ClearSetupIN();\r
-\r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
+ Endpoint_ClearIN();\r
\r
+ Endpoint_ClearStatusStage();\r
break;\r
case DFU_GETSTATUS:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Write 8-bit status value */\r
Endpoint_Write_Byte(DFU_Status);\r
/* Write 8-bit state string ID number */\r
Endpoint_Write_Byte(0);\r
\r
- Endpoint_ClearSetupIN();\r
+ Endpoint_ClearIN();\r
\r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
- \r
+ Endpoint_ClearStatusStage();\r
break; \r
case DFU_CLRSTATUS:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Reset the status value variable to the default OK status */\r
DFU_Status = OK;\r
\r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
- \r
+ Endpoint_ClearStatusStage();\r
break;\r
case DFU_GETSTATE:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Write the current device state to the endpoint */\r
Endpoint_Write_Byte(DFU_State);\r
\r
- Endpoint_ClearSetupIN();\r
+ Endpoint_ClearIN();\r
\r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
-\r
+ Endpoint_ClearStatusStage();\r
break;\r
case DFU_ABORT:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Reset the current state variable to the default idle state */\r
DFU_State = dfuIDLE;\r
- \r
- /* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
\r
+ Endpoint_ClearStatusStage();\r
break;\r
}\r
}\r
/** Routine to discard the specified number of bytes from the control endpoint stream. This is used to\r
* discard unused bytes in the stream from the host, including the memory program block suffix.\r
*\r
- * \param NumberOfBytes Number of bytes to discard from the host from the control endpoint\r
+ * \param[in] NumberOfBytes Number of bytes to discard from the host from the control endpoint\r
*/\r
static void DiscardFillerBytes(uint8_t NumberOfBytes)\r
{\r
{\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
+ Endpoint_ClearOUT();\r
\r
/* Wait until next data packet received */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ while (!(Endpoint_IsOUTReceived()))\r
+ { \r
+ if (USB_DeviceState == DEVICE_STATE_Unattached)\r
+ return;\r
+ }\r
+ }\r
+ else\r
+ {\r
+ Endpoint_Discard_Byte();\r
}\r
-\r
- Endpoint_Discard_Byte(); \r
}\r
}\r
\r
{\r
uint8_t Bytes[2];\r
uint16_t Word;\r
- } Address[2] = {{Bytes: {SentCommand.Data[2], SentCommand.Data[1]}},\r
- {Bytes: {SentCommand.Data[4], SentCommand.Data[3]}}};\r
+ } Address[2] = {{.Bytes = {SentCommand.Data[2], SentCommand.Data[1]}},\r
+ {.Bytes = {SentCommand.Data[4], SentCommand.Data[3]}}};\r
\r
/* Load in the start and ending read addresses from the sent data packet */\r
StartAddr = Address[0].Word;\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
/* Erase the current page's temp buffer */\r
boot_page_erase(CurrFlashAddress.Long);\r
while (CurrFlashAddress < BOOT_START_ADDR)\r
{\r
/* Check if the current byte is not blank */\r
- #if defined(RAMPZ)\r
+ #if (FLASHEND > 0xFFFF)\r
if (pgm_read_byte_far(CurrFlashAddress) != 0xFF)\r
#else\r
if (pgm_read_byte(CurrFlashAddress) != 0xFF)\r
{\r
uint8_t Bytes[2];\r
AppPtr_t FuncPtr;\r
- } Address = {Bytes: {SentCommand.Data[4], SentCommand.Data[3]}};\r
+ } Address = {.Bytes = {SentCommand.Data[4], SentCommand.Data[3]}};\r
\r
AppStartPtr = Address.FuncPtr;\r
\r
static void ProcessReadCommand(void)\r
{\r
const uint8_t BootloaderInfo[3] = {BOOTLOADER_VERSION, BOOTLOADER_ID_BYTE1, BOOTLOADER_ID_BYTE2};\r
- const uint8_t SignatureInfo[3] = {SIGNATURE_0, SIGNATURE_1, SIGNATURE_2};\r
+ const uint8_t SignatureInfo[3] = {AVR_SIGNATURE_1, AVR_SIGNATURE_2, AVR_SIGNATURE_3};\r
\r
uint8_t DataIndexToRead = SentCommand.Data[1];\r
\r