*
* \return Boolean true if the property get/set was successful, false otherwise
*/
-bool CALLBACK_Audio_GetSetEndpointProperty(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
- const uint8_t EndpointProperty,
- const uint8_t EndpointAddress,
- const uint8_t EndpointControl,
- uint16_t* const DataLength,
- uint8_t* Data)
+bool CALLBACK_Audio_Device_GetSetEndpointProperty(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
+ const uint8_t EndpointProperty,
+ const uint8_t EndpointAddress,
+ const uint8_t EndpointControl,
+ uint16_t* const DataLength,
+ uint8_t* Data)
{
/* Check the requested endpoint to see if a supported endpoint is being manipulated */
- if (EndpointAddress == (ENDPOINT_DESCRIPTOR_DIR_IN | Microphone_Audio_Interface.Config.DataINEndpointNumber))
+ if (EndpointAddress == (ENDPOINT_DIR_IN | Microphone_Audio_Interface.Config.DataINEndpointNumber))
{
/* Check the requested control to see if a supported control is being manipulated */
if (EndpointControl == AUDIO_EPCONTROL_SamplingFreq)
{
- /* Check the requested property to see if a supported property is being manipulated */
- if (EndpointProperty == AUDIO_REQ_SetCurrent)
+ switch (EndpointProperty)
{
- /* Check if we are just testing for a valid property, or actually adjusting it */
- if (DataLength != NULL)
- {
- /* Set the new sampling frequency to the value given by the host */
- CurrentAudioSampleFrequency = (((uint32_t)Data[2] << 16) | ((uint32_t)Data[1] << 8) | (uint32_t)Data[0]);
-
- /* Adjust sample reload timer to the new frequency */
- OCR0A = ((F_CPU / 8 / CurrentAudioSampleFrequency) - 1);
- }
-
- return true;
- }
- else if (EndpointProperty == AUDIO_REQ_GetCurrent)
- {
- /* Check if we are just testing for a valid property, or actually reading it */
- if (DataLength != NULL)
- {
- *DataLength = 3;
-
- Data[2] = (CurrentAudioSampleFrequency >> 16);
- Data[1] = (CurrentAudioSampleFrequency >> 8);
- Data[0] = (CurrentAudioSampleFrequency & 0xFF);
- }
-
- return true;
+ case AUDIO_REQ_SetCurrent:
+ /* Check if we are just testing for a valid property, or actually adjusting it */
+ if (DataLength != NULL)
+ {
+ /* Set the new sampling frequency to the value given by the host */
+ CurrentAudioSampleFrequency = (((uint32_t)Data[2] << 16) | ((uint32_t)Data[1] << 8) | (uint32_t)Data[0]);
+
+ /* Adjust sample reload timer to the new frequency */
+ OCR0A = ((F_CPU / 8 / CurrentAudioSampleFrequency) - 1);
+ }
+
+ return true;
+ case AUDIO_REQ_GetCurrent:
+ /* Check if we are just testing for a valid property, or actually reading it */
+ if (DataLength != NULL)
+ {
+ *DataLength = 3;
+
+ Data[2] = (CurrentAudioSampleFrequency >> 16);
+ Data[1] = (CurrentAudioSampleFrequency >> 8);
+ Data[0] = (CurrentAudioSampleFrequency & 0xFF);
+ }
+
+ return true;
}
}
}