Fix flip-ee DFU build target accidentally erasing the target FLASH memory space.
[pub/USBasp.git] / Demos / Device / ClassDriver / MIDI / MIDI.c
index a55c6a7..9277659 100644 (file)
@@ -69,7 +69,7 @@ int main(void)
        SetupHardware();
 
        LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
-       sei();
+       GlobalInterruptEnable();
 
        for (;;)
        {
@@ -78,7 +78,7 @@ int main(void)
                MIDI_EventPacket_t ReceivedMIDIEvent;
                while (MIDI_Device_ReceiveEventPacket(&Keyboard_MIDI_Interface, &ReceivedMIDIEvent))
                {
-                       if ((ReceivedMIDIEvent.Command == (MIDI_COMMAND_NOTE_ON >> 4)) && (ReceivedMIDIEvent.Data3 > 0))
+                       if ((ReceivedMIDIEvent.Event == MIDI_EVENT(0, MIDI_COMMAND_NOTE_ON)) && (ReceivedMIDIEvent.Data3 > 0))
                          LEDs_SetAllLEDs(ReceivedMIDIEvent.Data2 > 64 ? LEDS_LED1 : LEDS_LED2);
                        else
                          LEDs_SetAllLEDs(LEDS_NO_LEDS);
@@ -155,8 +155,7 @@ void CheckJoystickMovement(void)
        {
                MIDI_EventPacket_t MIDIEvent = (MIDI_EventPacket_t)
                        {
-                               .CableNumber = 0,
-                               .Command     = (MIDICommand >> 4),
+                               .Event       = MIDI_EVENT(0, MIDICommand),
 
                                .Data1       = MIDICommand | Channel,
                                .Data2       = MIDIPitch,