Fixed incorrect comparison in the descriptor callback routine of the TeensyHID bootlo...
[pub/USBasp.git] / LUFA / Drivers / USB / Class / Device / Audio.h
index 2c91dae..fd821e9 100644 (file)
@@ -1,21 +1,21 @@
 /*\r
              LUFA Library\r
-     Copyright (C) Dean Camera, 2009.\r
+     Copyright (C) Dean Camera, 2010.\r
               \r
   dean [at] fourwalledcubicle [dot] com\r
       www.fourwalledcubicle.com\r
 */\r
 \r
 /*\r
-  Copyright 2009  Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
-\r
-  Permission to use, copy, modify, and distribute this software\r
-  and its documentation for any purpose and without fee is hereby\r
-  granted, provided that the above copyright notice appear in all\r
-  copies and that both that the copyright notice and this\r
-  permission notice and warranty disclaimer appear in supporting\r
-  documentation, and that the name of the author not be used in\r
-  advertising or publicity pertaining to distribution of the\r
+  Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)\r
+\r
+  Permission to use, copy, modify, distribute, and sell this \r
+  software and its documentation for any purpose is hereby granted\r
+  without fee, provided that the above copyright notice appear in \r
+  all copies and that both that the copyright notice and this\r
+  permission notice and warranty disclaimer appear in supporting \r
+  documentation, and that the name of the author not be used in \r
+  advertising or publicity pertaining to distribution of the \r
   software without specific, written prior permission.\r
 \r
   The author disclaim all warranties with regard to this\r
   this software.\r
 */\r
 \r
+/** \file\r
+ *  \brief Device mode driver for the library USB Audio Class driver.\r
+ *\r
+ *  Device mode driver for the library USB Audio Class driver.\r
+ *\r
+ *  \note This file should not be included directly. It is automatically included as needed by the class driver\r
+ *        dispatch header located in LUFA/Drivers/USB/Class/Audio.h.\r
+ */\r
+\r
 /** \ingroup Group_USBClassAudio\r
  *  @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver\r
  *\r
                        extern "C" {\r
                #endif\r
 \r
+       /* Preprocessor Checks: */\r
+               #if !defined(__INCLUDE_FROM_AUDIO_DRIVER)\r
+                       #error Do not include this file directly. Include LUFA/Drivers/Class/Audio.h instead.\r
+               #endif\r
+\r
        /* Public Interface - May be used in end-application: */\r
-               /* Type Defines: */             \r
-                       /** Class state structure. An instance of this structure should be made for each Audio interface\r
+               /* Type Defines: */\r
+                       /** \brief Audio Class Device Mode Configuration and State Structure.\r
+                        *\r
+                        *  Class state structure. An instance of this structure should be made for each Audio interface\r
                         *  within the user application, and passed to each of the Audio class driver functions as the\r
                         *  AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.\r
                         */\r
                                const struct\r
                                {\r
                                        uint8_t  StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this\r
-                                                                                                               *   structure controls.\r
+                                                                                                               *   structure controls\r
                                                                                                                */\r
 \r
-                                       uint8_t  DataINEndpointNumber; /**< Endpoint number of the incomming Audio Streaming data, if available\r
-                                                                                                       *   (zero if unused).\r
+                                       uint8_t  DataINEndpointNumber; /**< Endpoint number of the incoming Audio Streaming data, if available\r
+                                                                                                       *   (zero if unused)\r
                                                                                                        */\r
-                                       uint16_t DataINEndpointSize; /**< Size in bytes of the incomming Audio Streaming data endpoint, if available\r
-                                                                                                 *   (zero if unused).\r
+                                       uint16_t DataINEndpointSize; /**< Size in bytes of the incoming Audio Streaming data endpoint, if available\r
+                                                                                                 *   (zero if unused)\r
                                                                                                  */\r
 \r
                                        uint8_t  DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available\r
-                                                                                                        *   (zero if unused).\r
+                                                                                                        *   (zero if unused)\r
                                                                                                         */\r
                                        uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available\r
-                                                                                                  *   (zero if unused).\r
+                                                                                                  *   (zero if unused)\r
                                                                                                   */                   \r
                                } Config; /**< Config data for the USB class interface within the device. All elements in this section\r
                                           *   <b>must</b> be set or the interface will fail to enumerate and operate correctly.\r
                \r
                /* Function Prototypes: */\r
                        /** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library\r
-                        *  \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
+                        *  \ref EVENT_USB_Device_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the\r
                         *  given Audio interface is selected.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *\r
-                        *  \return Boolean true if the endpoints were sucessfully configured, false otherwise\r
+                        *  \return Boolean true if the endpoints were successfully configured, false otherwise\r
                         */\r
-                       bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
 \r
-                       /** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be\r
-                        *  linked to the library \ref EVENT_USB_UnhandledControlPacket() event.\r
+                       /** Processes incoming control requests from the host, that are directed to the given Audio class interface. This should be\r
+                        *  linked to the library \ref EVENT_USB_Device_UnhandledControlRequest() event.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         */\r
-                       void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
-\r
+                       void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);\r
+                       \r
+               /* Inline Functions: */         \r
                        /** General management task for a given Audio class interface, required for the correct operation of the interface. This should\r
                         *  be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         */\r
-                       void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
-                       \r
+                       static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               (void)AudioInterfaceInfo;\r
+                       }\r
+\r
+                       /** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming\r
+                        *  OUT endpoint ready for reading.\r
+                        *\r
+                        *  \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
+                        *        the call will fail.\r
+                        *\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
+                        *\r
+                        *  \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
+                        */             \r
+                       static inline bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
+                                 return false;\r
+                               \r
+                               Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataOUTEndpointNumber);      \r
+                               return Endpoint_IsOUTReceived();\r
+                       }\r
+\r
+                       /** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects\r
+                        *  the streaming IN endpoint ready for writing.\r
+                        *\r
+                        *  \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or\r
+                        *        the call will fail.\r
+                        *\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
+                        *\r
+                        *  \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
+                        */\r
+                       static inline bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               if ((USB_DeviceState != DEVICE_STATE_Configured) || !(AudioInterfaceInfo->State.InterfaceEnabled))\r
+                                 return false;\r
+                               \r
+                               Endpoint_SelectEndpoint(AudioInterfaceInfo->Config.DataINEndpointNumber);\r
+                               return Endpoint_IsINReady();\r
+                       }\r
+\r
                        /** Reads the next 8-bit audio sample from the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *\r
                         *  \return  Signed 8-bit audio sample from the audio interface\r
                         */\r
-                       int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+                       static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               int8_t Sample;\r
+                               \r
+                               (void)AudioInterfaceInfo;\r
+\r
+                               Sample = Endpoint_Read_Byte();\r
+\r
+                               if (!(Endpoint_BytesInEndpoint()))\r
+                                 Endpoint_ClearOUT();\r
+                               \r
+                               return Sample;\r
+                       }\r
 \r
                        /** Reads the next 16-bit audio sample from the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *\r
                         *  \return  Signed 16-bit audio sample from the audio interface\r
                         */\r
-                       int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+                       static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               int16_t Sample;\r
+\r
+                               (void)AudioInterfaceInfo;\r
+\r
+                               Sample = (int16_t)Endpoint_Read_Word_LE();\r
+                                         \r
+                               if (!(Endpoint_BytesInEndpoint()))\r
+                                 Endpoint_ClearOUT();\r
+\r
+                               return Sample;\r
+                       }\r
 \r
                        /** Reads the next 24-bit audio sample from the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
+                        *\r
                         *  \return  Signed 24-bit audio sample from the audio interface\r
                         */\r
-                       int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;\r
+                       static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)\r
+                       {\r
+                               int32_t Sample;\r
+\r
+                               (void)AudioInterfaceInfo;\r
+\r
+                               Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());\r
+                                         \r
+                               if (!(Endpoint_BytesInEndpoint()))\r
+                                 Endpoint_ClearOUT();\r
+\r
+                               return Sample;\r
+                       }\r
 \r
                        /** Writes the next 8-bit audio sample to the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *  \param[in] Sample  Signed 8-bit audio sample\r
                         */\r
-                       void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo, const int8_t Sample);\r
+                       static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                    const int8_t Sample) ATTR_ALWAYS_INLINE;\r
+                       static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                    const int8_t Sample)\r
+                       {\r
+                               Endpoint_Write_Byte(Sample);\r
+\r
+                               if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+                                 Endpoint_ClearIN();\r
+                       }\r
 \r
                        /** Writes the next 16-bit audio sample to the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *  \param[in] Sample  Signed 16-bit audio sample\r
                         */\r
-                       void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo, const int16_t Sample);\r
+                       static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                     const int16_t Sample) ATTR_ALWAYS_INLINE;\r
+                       static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                     const int16_t Sample)\r
+                       {\r
+                               Endpoint_Write_Word_LE(Sample);\r
+\r
+                               if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+                                 Endpoint_ClearIN();\r
+                       }\r
 \r
                        /** Writes the next 24-bit audio sample to the current audio interface.\r
                         *\r
-                        *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
+                        *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that\r
                         *        the correct endpoint is selected and ready for data.\r
                         *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
+                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state\r
                         *  \param[in] Sample  Signed 24-bit audio sample\r
                         */\r
-                       void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo, const int32_t Sample);\r
-\r
-                       /** Determines if the given audio interface is ready for a sample to be read from it.\r
-                        *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
-                        *\r
-                        *  \return Boolean true if the given Audio interface has a sample to be read, false otherwise\r
-                        */\r
-                       bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                       static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                     const int32_t Sample) ATTR_ALWAYS_INLINE;\r
+                       static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,\r
+                                                                     const int32_t Sample)\r
+                       {\r
+                               Endpoint_Write_Byte(Sample >> 16);\r
+                               Endpoint_Write_Word_LE(Sample);\r
 \r
-                       /** Determines if the given audio interface is ready to accept the next sample to be written to it.\r
-                        *\r
-                        *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.\r
-                        *\r
-                        *  \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise\r
-                        */\r
-                       bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);\r
+                               if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)\r
+                                 Endpoint_ClearIN();\r
+                       }\r
 \r
        /* Disable C linkage for C++ Compilers: */\r
                #if defined(__cplusplus)\r