Oops: Really disable building of Projects/Host/ClassDriver directory in the Projects...
[pub/USBasp.git] / Demos / Device / LowLevel / AudioInput / Descriptors.h
index 2cbd1cb..3a3174b 100644 (file)
 \r
                /** Convenience macro, to fill a 24-bit AudioSampleFreq_t structure with the given sample rate as a 24-bit number.\r
                 *\r
-                *  \param freq  Required audio sampling frequency in HZ\r
+                *  \param[in] freq  Required audio sampling frequency in HZ\r
                 */\r
                #define SAMPLE_FREQ(freq)  {LowWord: ((uint32_t)freq & 0x00FFFF), HighByte: (((uint32_t)freq >> 16) & 0x0000FF)}\r
                \r
                 */\r
                #define EP_ACCEPTS_SMALL_PACKETS     (0 << 7)\r
 \r
-               #if defined(USB_SERIES_6_AVR) || defined(USB_SERIES_7_AVR) || defined(__DOXYGEN__)\r
-                       /** Endpoint number of the Audio isochronous streaming data endpoint. */\r
-                       #define AUDIO_STREAM_EPNUM       1\r
-               #else\r
-                       #define AUDIO_STREAM_EPNUM       3              \r
-               #endif\r
+               /** Endpoint number of the Audio isochronous streaming data endpoint. */\r
+               #define AUDIO_STREAM_EPNUM       1\r
                \r
                /** Endpoint size in bytes of the Audio isochronous streaming data endpoint. The Windows audio stack requires\r
                 *  at least 192 bytes for correct output, thus the smaller 128 byte maximum endpoint size on some of the smaller\r