* or deletions) must not overlap. If there is possibility of two or more of the same kind of\r
* operating occuring at the same point in time, atomic (mutex) locking should be used.\r
*\r
- * Example Usage:\r
+ * <b>Example Usage:</b>\r
* \code\r
* // Create the buffer structure and its underlying storage array\r
* RingBuff_t Buffer;\r
* uint16_t BufferCount = RingBuffer_GetCount(&Buffer);\r
*\r
* // Printer stored data length\r
- * printf("Buffer Length: %d, Buffer Data:\r\n", BufferCount);\r
+ * printf("Buffer Length: %d, Buffer Data: \r\n", BufferCount);\r
*\r
* // Print contents of the buffer one character at a time\r
* while (BufferCount--)\r