* \code
* // Initialize the button driver before first use
* Buttons_Init();
- *
+ *
* printf("Waiting for button press...\r\n");
- *
+ *
* // Loop until a board button has been pressed
* uint8_t ButtonPress;
* while (!(ButtonPress = Buttons_GetStatus())) {};
- *
+ *
* // Display which button was pressed (assuming two board buttons)
* printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
* \endcode
*/
static inline void Buttons_Init(void);
- /** Disables the buttons driver, releasing the I/O pins back to their default high-impedence input mode. */
+ /** Disables the buttons driver, releasing the I/O pins back to their default high-impedance input mode. */
static inline void Buttons_Disable(void);
/** Returns a mask indicating which board buttons are currently pressed.