*\r
* Main source file for the DFU class bootloader. This file contains the complete bootloader logic.\r
*/\r
- \r
-/** Configuration define. Define this token to true to case the bootloader to reject all memory commands\r
- * until a memory erase has been performed. When used in conjunction with the lockbits of the AVR, this\r
- * can protect the AVR's firmware from being dumped from a secured AVR. When false, memory operations are\r
- * allowed at any time.\r
- */\r
-#define SECURE_MODE false\r
\r
#define INCLUDE_FROM_BOOTLOADER_C\r
#include "BootloaderDFU.h"\r
/** Event handler for the USB_Disconnect event. This indicates that the bootloader should exit and the user\r
* application started.\r
*/\r
-EVENT_HANDLER(USB_Disconnect)\r
+void EVENT_USB_Disconnect(void)\r
{\r
/* Upon disconnection, run user application */\r
RunBootloader = false;\r
* control requests that are not handled internally by the USB library (including the DFU commands, which are\r
* all issued via the control endpoint), so that they can be handled appropriately for the application.\r
*/\r
-EVENT_HANDLER(USB_UnhandledControlPacket)\r
+void EVENT_USB_UnhandledControlPacket(void)\r
{\r
- /* Discard unused wIndex value */\r
- Endpoint_Discard_Word();\r
- \r
- /* Discard unused wValue value */\r
- Endpoint_Discard_Word();\r
-\r
/* Get the size of the command and data from the wLength value */\r
- SentCommand.DataSize = Endpoint_Read_Word_LE();\r
+ SentCommand.DataSize = USB_ControlRequest.wLength;\r
\r
- switch (bRequest)\r
+ switch (USB_ControlRequest.bRequest)\r
{\r
case DFU_DNLOAD:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Check if bootloader is waiting to terminate */\r
if (WaitForExit)\r
/* If the request has a data stage, load it into the command struct */\r
if (SentCommand.DataSize)\r
{\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ while (!(Endpoint_IsOUTReceived()));\r
\r
/* First byte of the data stage is the DNLOAD request's command */\r
SentCommand.Command = Endpoint_Read_Byte();\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
uint32_t CurrFlashPageStartAddress = CurrFlashAddress.Long;\r
uint8_t WordsInFlashPage = 0;\r
/* Check if endpoint is empty - if so clear it and wait until ready for next packet */\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ Endpoint_ClearOUT();\r
+ while (!(Endpoint_IsOUTReceived()));\r
}\r
\r
/* Write the next word into the current flash page */\r
/* Check if endpoint is empty - if so clear it and wait until ready for next packet */\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ Endpoint_ClearOUT();\r
+ while (!(Endpoint_IsOUTReceived()));\r
}\r
\r
/* Read the byte from the USB interface and write to to the EEPROM */\r
}\r
}\r
\r
- Endpoint_ClearSetupOUT();\r
+ Endpoint_ClearOUT();\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
+ while (!(Endpoint_IsINReady()));\r
+ Endpoint_ClearIN();\r
\r
break;\r
case DFU_UPLOAD:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
- while (!(Endpoint_IsSetupINReady()));\r
+ while (!(Endpoint_IsINReady()));\r
\r
if (DFU_State != dfuUPLOAD_IDLE)\r
{\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
while (WordsRemaining--)\r
{\r
/* Check if endpoint is full - if so clear it and wait until ready for next packet */\r
if (Endpoint_BytesInEndpoint() == FIXED_CONTROL_ENDPOINT_SIZE)\r
{\r
- Endpoint_ClearSetupIN();\r
- while (!(Endpoint_IsSetupINReady()));\r
+ Endpoint_ClearIN();\r
+ while (!(Endpoint_IsINReady()));\r
}\r
\r
/* Read the flash word and send it via USB to the host */\r
/* Check if endpoint is full - if so clear it and wait until ready for next packet */\r
if (Endpoint_BytesInEndpoint() == FIXED_CONTROL_ENDPOINT_SIZE)\r
{\r
- Endpoint_ClearSetupIN();\r
- while (!(Endpoint_IsSetupINReady()));\r
+ Endpoint_ClearIN();\r
+ while (!(Endpoint_IsINReady()));\r
}\r
\r
/* Read the EEPROM byte and send it via USB to the host */\r
DFU_State = dfuIDLE;\r
}\r
\r
- Endpoint_ClearSetupIN();\r
+ Endpoint_ClearIN();\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
+ while (!(Endpoint_IsOUTReceived()));\r
+ Endpoint_ClearOUT();\r
\r
break;\r
case DFU_GETSTATUS:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Write 8-bit status value */\r
Endpoint_Write_Byte(DFU_Status);\r
/* Write 8-bit state string ID number */\r
Endpoint_Write_Byte(0);\r
\r
- Endpoint_ClearSetupIN();\r
+ Endpoint_ClearIN();\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
+ while (!(Endpoint_IsOUTReceived()));\r
+ Endpoint_ClearOUT();\r
\r
break; \r
case DFU_CLRSTATUS:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Reset the status value variable to the default OK status */\r
DFU_Status = OK;\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
+ while (!(Endpoint_IsINReady()));\r
+ Endpoint_ClearIN();\r
\r
break;\r
case DFU_GETSTATE:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Write the current device state to the endpoint */\r
Endpoint_Write_Byte(DFU_State);\r
\r
- Endpoint_ClearSetupIN();\r
+ Endpoint_ClearIN();\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
- Endpoint_ClearSetupOUT();\r
+ while (!(Endpoint_IsOUTReceived()));\r
+ Endpoint_ClearOUT();\r
\r
break;\r
case DFU_ABORT:\r
- Endpoint_ClearSetupReceived();\r
+ Endpoint_ClearSETUP();\r
\r
/* Reset the current state variable to the default idle state */\r
DFU_State = dfuIDLE;\r
\r
/* Acknowledge status stage */\r
- while (!(Endpoint_IsSetupINReady()));\r
- Endpoint_ClearSetupIN();\r
+ while (!(Endpoint_IsINReady()));\r
+ Endpoint_ClearIN();\r
\r
break;\r
}\r
{\r
if (!(Endpoint_BytesInEndpoint()))\r
{\r
- Endpoint_ClearSetupOUT();\r
+ Endpoint_ClearOUT();\r
\r
/* Wait until next data packet received */\r
- while (!(Endpoint_IsSetupOUTReceived()));\r
+ while (!(Endpoint_IsOUTReceived()));\r
}\r
\r
Endpoint_Discard_Byte(); \r
{\r
uint8_t Bytes[2];\r
uint16_t Word;\r
- } Address[2] = {{Bytes: {SentCommand.Data[2], SentCommand.Data[1]}},\r
- {Bytes: {SentCommand.Data[4], SentCommand.Data[3]}}};\r
+ } Address[2] = {{.Bytes = {SentCommand.Data[2], SentCommand.Data[1]}},\r
+ {.Bytes = {SentCommand.Data[4], SentCommand.Data[3]}}};\r
\r
/* Load in the start and ending read addresses from the sent data packet */\r
StartAddr = Address[0].Word;\r
EndAddr = Address[1].Word;\r
}\r
\r
-/** Handler for a Memory Program command issued by the host. This routine handles the preperations needed\r
+/** Handler for a Memory Program command issued by the host. This routine handles the preparations needed\r
* to write subsequent data from the host into the specified memory.\r
*/\r
static void ProcessMemProgCommand(void)\r
{\r
uint16_t Words[2];\r
uint32_t Long;\r
- } CurrFlashAddress = {Words: {StartAddr, Flash64KBPage}};\r
+ } CurrFlashAddress = {.Words = {StartAddr, Flash64KBPage}};\r
\r
/* Erase the current page's temp buffer */\r
boot_page_erase(CurrFlashAddress.Long);\r
}\r
}\r
\r
-/** Handler for a Memory Read command issued by the host. This routine handles the preperations needed\r
+/** Handler for a Memory Read command issued by the host. This routine handles the preparations needed\r
* to read subsequent data from the specified memory out to the host, as well as implementing the memory\r
* blank check command.\r
*/\r
{\r
uint8_t Bytes[2];\r
AppPtr_t FuncPtr;\r
- } Address = {Bytes: {SentCommand.Data[4], SentCommand.Data[3]}};\r
+ } Address = {.Bytes = {SentCommand.Data[4], SentCommand.Data[3]}};\r
\r
AppStartPtr = Address.FuncPtr;\r
\r