* a USB endpoint). See the USB Audio specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_InputTerminal_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_InputTerminal_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* a USB endpoint). See the USB Audio specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_OutputTerminal_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_OutputTerminal_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* details.
*
* \see \ref USB_Audio_StdDescriptor_Interface_AC_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_Interface_AC_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_FeatureUnit_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
uint8_t UnitID; /**< ID value of this feature unit - must be a unique value within the device. */
uint8_t SourceID; /**< Source ID value of the audio source input into this feature unit. */
- uint8_t ControlSize; /**< Size of each element in the \c ChanelControlls array. */
+ uint8_t ControlSize; /**< Size of each element in the \c ChannelControls array. */
uint8_t ChannelControls[3]; /**< Feature masks for the control channel, and each separate audio channel. */
uint8_t FeatureUnitStrIndex; /**< Index of a string descriptor describing this descriptor within the device. */
*
* \see \ref USB_Audio_Descriptor_FeatureUnit_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
uint8_t bUnitID; /**< ID value of this feature unit - must be a unique value within the device. */
uint8_t bSourceID; /**< Source ID value of the audio source input into this feature unit. */
- uint8_t bControlSize; /**< Size of each element in the \c ChanelControlls array. */
+ uint8_t bControlSize; /**< Size of each element in the \c ChannelControls array. */
uint8_t bmaControls[3]; /**< Feature masks for the control channel, and each separate audio channel. */
uint8_t iFeature; /**< Index of a string descriptor describing this descriptor within the device. */
* how audio streams within the device are formatted. See the USB Audio specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_Interface_AS_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_Interface_AS_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* the continuous or discrete sample frequencies.
*
* \see \ref USB_Audio_StdDescriptor_Format_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* Type define for a 24bit audio sample frequency structure. As GCC does not contain a built in 24-bit datatype,
* this this structure is used to build up the value instead. Fill this structure with the \ref AUDIO_SAMPLE_FREQ() macro.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_Format_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* descriptor with a few Audio-class-specific extensions. See the USB Audio specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_StreamEndpoint_Std_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_StreamEndpoint_Std_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
* class-specific extended endpoint descriptor. See the USB Audio specification for more details.
*
* \see \ref USB_Audio_StdDescriptor_StreamEndpoint_Spc_t for the version of this type with standard element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{
*
* \see \ref USB_Audio_Descriptor_StreamEndpoint_Spc_t for the version of this type with non-standard LUFA specific
* element names.
+ *
+ * \note Regardless of CPU architecture, these values should be stored as little endian.
*/
typedef struct
{