uint16_t RemotePort; /**< Connection port number on the host */
IP_Address_t RemoteAddress; /**< Connection protocol IP address of the host */
TCP_ConnectionInfo_t Info; /**< Connection information, including application buffer */
- uint8_t State; /**< Current connection state, a value from the TCP_ConnectionStates_t enum */
+ uint8_t State; /**< Current connection state, a value from the \ref TCP_ConnectionStates_t enum */
} TCP_ConnectionState_t;
/** Type define for a TCP port state. */
typedef struct
{
uint16_t Port; /**< TCP port number on the device */
- uint8_t State; /**< Current port state, a value from the TCP_PortStates_t enum */
+ uint8_t State; /**< Current port state, a value from the \ref TCP_PortStates_t enum */
void (*ApplicationHandler) (TCP_ConnectionState_t* ConnectionState,
TCP_ConnectionBuffer_t* Buffer); /**< Port application handler */
} TCP_PortState_t;
uint32_t SequenceNumber; /**< Data sequence number of the packet */
uint32_t AcknowledgmentNumber; /**< Data acknowledgment number of the packet */
- unsigned char Reserved : 4; /**< Reserved, must be all 0 */
- unsigned char DataOffset : 4; /**< Offset of the data from the start of the header, in 4 byte chunks */
+ unsigned Reserved : 4; /**< Reserved, must be all 0 */
+ unsigned DataOffset : 4; /**< Offset of the data from the start of the header, in 4 byte chunks */
uint8_t Flags; /**< TCP packet flags */
uint16_t WindowSize; /**< Current data window size (bytes remaining in reception buffer) */