#include "MissileLauncher.h"\r
\r
/** Launcher first init command report data sequence */\r
-static const uint8_t CMD_INITA[8] = { 85, 83, 66, 67, 0, 0, 4, 0 };\r
+uint8_t CMD_INITA[8] = { 85, 83, 66, 67, 0, 0, 4, 0 };\r
\r
/** Launcher second init command report data sequence */\r
-static const uint8_t CMD_INITB[8] = { 85, 83, 66, 67, 0, 64, 2, 0 };\r
+uint8_t CMD_INITB[8] = { 85, 83, 66, 67, 0, 64, 2, 0 };\r
\r
/** Launcher command report data sequence to stop all movement */\r
-static const uint8_t CMD_STOP[8] = { 0, 0, 0, 0, 0, 0, 8, 8 };\r
+uint8_t CMD_STOP[8] = { 0, 0, 0, 0, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move left */\r
-static const uint8_t CMD_LEFT[8] = { 0, 1, 0, 0, 0, 0, 8, 8 };\r
+uint8_t CMD_LEFT[8] = { 0, 1, 0, 0, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move right */\r
-static const uint8_t CMD_RIGHT[8] = { 0, 0, 1, 0, 0, 0, 8, 8 };\r
+uint8_t CMD_RIGHT[8] = { 0, 0, 1, 0, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move up */\r
-static const uint8_t CMD_UP[8] = { 0, 0, 0, 1, 0, 0, 8, 8 };\r
+uint8_t CMD_UP[8] = { 0, 0, 0, 1, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move down */\r
-static const uint8_t CMD_DOWN[8] = { 0, 0, 0, 0, 1, 0, 8, 8 };\r
+uint8_t CMD_DOWN[8] = { 0, 0, 0, 0, 1, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move left and up */\r
-static const uint8_t CMD_LEFTUP[8] = { 0, 1, 0, 1, 0, 0, 8, 8 };\r
+uint8_t CMD_LEFTUP[8] = { 0, 1, 0, 1, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move right and up */\r
-static const uint8_t CMD_RIGHTUP[8] = { 0, 0, 1, 1, 0, 0, 8, 8 };\r
+uint8_t CMD_RIGHTUP[8] = { 0, 0, 1, 1, 0, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move left and down */\r
-static const uint8_t CMD_LEFTDOWN[8] = { 0, 1, 0, 0, 1, 0, 8, 8 };\r
+uint8_t CMD_LEFTDOWN[8] = { 0, 1, 0, 0, 1, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to move right and down */\r
-static const uint8_t CMD_RIGHTDOWN[8] = { 0, 0, 1, 0, 1, 0, 8, 8 };\r
+uint8_t CMD_RIGHTDOWN[8] = { 0, 0, 1, 0, 1, 0, 8, 8 };\r
\r
/** Launcher command report data sequence to fire a missile */\r
-static const uint8_t CMD_FIRE[8] = { 0, 0, 0, 0, 0, 1, 8, 8 };\r
+uint8_t CMD_FIRE[8] = { 0, 0, 0, 0, 0, 1, 8, 8 };\r
\r
/** Last command sent to the launcher, to determine what new command (if any) must be sent */\r
uint8_t* CmdState;\r