/*
LUFA Library
- Copyright (C) Dean Camera, 2010.
-
+ Copyright (C) Dean Camera, 2011.
+
dean [at] fourwalledcubicle [dot] com
- www.fourwalledcubicle.com
+ www.lufa-lib.org
*/
/*
- Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
+ Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
- Permission to use, copy, modify, distribute, and sell this
+ Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
- without fee, provided that the above copyright notice appear in
+ without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
- permission notice and warranty disclaimer appear in supporting
- documentation, and that the name of the author not be used in
- advertising or publicity pertaining to distribution of the
+ permission notice and warranty disclaimer appear in supporting
+ documentation, and that the name of the author not be used in
+ advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaim all warranties with regard to this
this software.
*/
+/** \file
+ *
+ * Main module for the Bluetooth stack. This module contains the overall Bluetooth
+ * stack state variables and the main Bluetooth stack management functions.
+ */
+
#include "BluetoothStack.h"
/** Bluetooth device connection information structure. Once connected to a remote device, this structure tracks the
*/
void Bluetooth_Stack_Init(void)
{
- /* Reset the HCI state machine - this will eventually reset the adapter and stack when the Bluetooth stack task is called */
+ /* Reset the HCI state machine - this will reset the adapter and stack when the Bluetooth stack task is called */
Bluetooth_State.CurrentHCIState = Bluetooth_Init;
Bluetooth_State.NextHCIState = Bluetooth_Init;
}
*/
void Bluetooth_Stack_USBTask(void)
{
+ if (USB_HostState != HOST_STATE_Configured)
+ return;
+
Bluetooth_HCITask();
Bluetooth_ACLTask();
}
-/** Retrieves the channel information structure with the given local or remote channel number from the channel list.
- *
- * \param[in] SearchValue Value to search for in the channel structure list
- * \param[in] SearchKey Key to search within the channel structure, a CHANNEL_SEARCH_* mask
- *
- * \return Pointer to the matching channel information structure in the channel table if found, NULL otherwise
- */
-Bluetooth_Channel_t* Bluetooth_GetChannelData(const uint16_t SearchValue, const uint8_t SearchKey)
-{
- for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
- {
- Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];
-
- bool FoundMatch = false;
-
- switch (SearchKey)
- {
- case CHANNEL_SEARCH_LOCALNUMBER:
- FoundMatch = (SearchValue == ChannelData->LocalNumber);
- break;
- case CHANNEL_SEARCH_REMOTENUMBER:
- FoundMatch = (SearchValue == ChannelData->RemoteNumber);
- break;
- case CHANNEL_SEARCH_PSM:
- FoundMatch = (SearchValue == ChannelData->PSM);
- break;
- }
-
- if (FoundMatch)
- return ChannelData;
- }
-
- return NULL;
-}