#include "BluetoothStack.h"
/** Bluetooth device connection information structure. Once connected to a remote device, this structure tracks the
#include "BluetoothStack.h"
/** Bluetooth device connection information structure. Once connected to a remote device, this structure tracks the
for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
{
Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];
for (uint8_t i = 0; i < BLUETOOTH_MAX_OPEN_CHANNELS; i++)
{
Bluetooth_Channel_t* ChannelData = &Bluetooth_Connection.Channels[i];