Mark build test makefiles as being incompatible with parallel make builds, as they...
[pub/USBasp.git] / LUFA / Drivers / Board / Buttons.h
index ba6be38..73ccb41 100644 (file)
@@ -1,13 +1,13 @@
 /*
              LUFA Library
 /*
              LUFA Library
-     Copyright (C) Dean Camera, 2011.
+     Copyright (C) Dean Camera, 2012.
 
   dean [at] fourwalledcubicle [dot] com
            www.lufa-lib.org
 */
 
 /*
 
   dean [at] fourwalledcubicle [dot] com
            www.lufa-lib.org
 */
 
 /*
-  Copyright 2011  Dean Camera (dean [at] fourwalledcubicle [dot] com)
+  Copyright 2012  Dean Camera (dean [at] fourwalledcubicle [dot] com)
 
   Permission to use, copy, modify, distribute, and sell this
   software and its documentation for any purpose is hereby granted
 
   Permission to use, copy, modify, distribute, and sell this
   software and its documentation for any purpose is hereby granted
  *  \code
  *      // Initialize the button driver before first use
  *      Buttons_Init();
  *  \code
  *      // Initialize the button driver before first use
  *      Buttons_Init();
- *
+ *      
  *      printf("Waiting for button press...\r\n");
  *      printf("Waiting for button press...\r\n");
- *
+ *      
  *      // Loop until a board button has been pressed
  *      uint8_t ButtonPress;
  *      while (!(ButtonPress = Buttons_GetStatus())) {};
  *      // Loop until a board button has been pressed
  *      uint8_t ButtonPress;
  *      while (!(ButtonPress = Buttons_GetStatus())) {};
- *
+ *      
  *      // Display which button was pressed (assuming two board buttons)
  *      printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
  *  \endcode
  *      // Display which button was pressed (assuming two board buttons)
  *      printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2");
  *  \endcode
- * 
+ *
  *  @{
  */
 
  *  @{
  */
 
                        #include "UC3/EVK1104/Buttons.h"
                #elif (BOARD == BOARD_A3BU_XPLAINED)
                        #include "XMEGA/A3BU_XPLAINED/Buttons.h"
                        #include "UC3/EVK1104/Buttons.h"
                #elif (BOARD == BOARD_A3BU_XPLAINED)
                        #include "XMEGA/A3BU_XPLAINED/Buttons.h"
+               #elif ((BOARD == BOARD_USB2AX) || (BOARD == BOARD_USB2AX_V3))
+                       #include "AVR8/USB2AX/Buttons.h"
+               #elif ((BOARD == BOARD_MICROPENDOUS_32U2) || (BOARD == BOARD_MICROPENDOUS_A) || \
+                      (BOARD == BOARD_MICROPENDOUS_1)    || (BOARD == BOARD_MICROPENDOUS_2) || \
+                      (BOARD == BOARD_MICROPENDOUS_3)    || (BOARD == BOARD_MICROPENDOUS_4) || \
+                      (BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \
+                      (BOARD == BOARD_MICROPENDOUS_DIP))
+                       #include "AVR8/MICROPENDOUS/Buttons.h"
+               #elif (BOARD == BOARD_B1_XPLAINED)
+                       #include "XMEGA/B1_XPLAINED/Buttons.h"
+               #elif (BOARD == BOARD_OLIMEX32U4)
+                       #include "AVR8/OLIMEX32U4/Buttons.h"            
+               #elif (BOARD == BOARD_OLIMEXT32U4)
+                       #include "AVR8/OLIMEXT32U4/Buttons.h"           
                #else
                        #include "Board/Buttons.h"
                #endif
 
        /* Pseudo-Functions for Doxygen: */
        #if defined(__DOXYGEN__)
                #else
                        #include "Board/Buttons.h"
                #endif
 
        /* Pseudo-Functions for Doxygen: */
        #if defined(__DOXYGEN__)
-               /** Initializes the BUTTONS driver, so that the current button position can be read. This sets the appropriate
+               /** Initializes the buttons driver, so that the current button position can be read. This sets the appropriate
                 *  I/O pins to an inputs with pull-ups enabled.
                 *
                 *  This must be called before any Button driver functions are used.
                 */
                static inline void Buttons_Init(void);
 
                 *  I/O pins to an inputs with pull-ups enabled.
                 *
                 *  This must be called before any Button driver functions are used.
                 */
                static inline void Buttons_Init(void);
 
+               /** Disables the buttons driver, releasing the I/O pins back to their default high-impedance input mode. */
+               static inline void Buttons_Disable(void);
+
                /** Returns a mask indicating which board buttons are currently pressed.
                 *
                 *  \return Mask indicating which board buttons are currently pressed.
                /** Returns a mask indicating which board buttons are currently pressed.
                 *
                 *  \return Mask indicating which board buttons are currently pressed.