R.drawable.view_play);
Bitmap resizedPlayButton = Bitmap.createScaledBitmap(playButton,
- (int) (thumbnail.getWidth() * 0.6),
- (int) (thumbnail.getHeight() * 0.6), true);
+ (int) (thumbnail.getWidth() * 0.3),
+ (int) (thumbnail.getHeight() * 0.3), true);
Bitmap resultBitmap = Bitmap.createBitmap(thumbnail.getWidth(),
thumbnail.getHeight(),
int x3 = 0;
int y3 = 0;
- double ym = ( ((Math.pow(x3,2) - Math.pow(x1,2) + Math.pow(y3,2) - Math.pow(y1,2)) * (x2 - x1)) - (Math.pow(x2,2) - Math.pow(x1,2) + Math.pow(y2,2) - Math.pow(y1,2)) * (x3 - x1) ) / (2 * ( ((y3 - y1) * (x2 - x1)) - ((y2 - y1) * (x3 - x1)) ));
- double xm = ( (Math.pow(x2,2) - Math.pow(x1,2)) + (Math.pow(y2,2) - Math.pow(y1,2)) - (2*ym*(y2 - y1)) ) / (2*(x2 - x1));
+ double ym = ( ((Math.pow(x3,2) - Math.pow(x1,2) + Math.pow(y3,2) - Math.pow(y1,2)) *
+ (x2 - x1)) - (Math.pow(x2,2) - Math.pow(x1,2) + Math.pow(y2,2) -
+ Math.pow(y1,2)) * (x3 - x1) ) / (2 * ( ((y3 - y1) * (x2 - x1)) -
+ ((y2 - y1) * (x3 - x1)) ));
+ double xm = ( (Math.pow(x2,2) - Math.pow(x1,2)) + (Math.pow(y2,2) - Math.pow(y1,2)) -
+ (2*ym*(y2 - y1)) ) / (2*(x2 - x1));
// offset to top left
double ox = - xm;